Friday, January 8, 2010

3d squidolin




After a couple of days of modeling, I finally finished the Squidolin... again. This time in 3d studio max. I'm really diggin' this software, it's faster than solidworks and SUPER organic. Polygonal modeling takes a little time getting used to, but I like the smooth results. I will soon post it on my site ( www.crmendez.com ).
Peace out.

Wednesday, December 30, 2009




3d for fun. all 3dsmax. peace out.

Monday, December 21, 2009

Another day of work. Will post as soon as I get new stuff!
Happy holidays everyone.

Thursday, November 26, 2009

The pocket knife.
Built in 3ds max, rendered in vray.



Looking at some old work, I came across some life drawing work. Mostly charcoal.





Sunday, November 22, 2009

Since i'm kinda on a roll with this whole solidworks/3ds max modeling deal, i modeled an old remote control I found lying around the house. It's an old charter cable remote, was lazy to give it any textures, maybe next time!




Friday, November 20, 2009

The Audi r8 is such a cool car. After a couple of weeks of modeling, it's finally finished. The vehicle was modeled using Solidworks 2008... but since SW has such a crappy renderer, I imported it to 3ds max and vray-ed it. Big thanks to Daniel Lavoie for the tutorial help!
Till next time!